Overview

In Blood Moon you play as Una, a survivor trying to navigate a decaying forest filled with abandoned structures, hostile creatures, and cryptic NPCs. Your goal is to track down Ella, your missing sister, by gathering clues, completing item-based quests, and uncovering the mysteries hidden in the environment. As you progress, dialogue choices and item collection shape how the story unfolds.

Key Features

  • Story-focused exploration with multiple NPCs, each with unique dialogue phases and item-based progression.
  • Inventory system that unlocks new areas, triggers dialogue changes, and enables multi-stage quests.
  • Custom dialogue system with speaker-based color coding, sprite indicators, and multi-line advancing.
  • Interactive environment including pressure pads, doors, moving platforms, and traps.
  • Designed to feel atmospheric and narrative-heavy 

Controls

Move: WASD 

Jump: Spacebar

Interact: I

Advance Dialogue: Enter

Shoot Bow: K

Pause: Escape

Technical Notes

Project Status

Status: Prototype / Student Project

Future improvements may include enemy combat, additional areas, expanded dialogue branches, visual polish, and full narrative integration.

Credits

Developer: Mumtaaz Mohamoud

Art and Assets: Combination of original work and Unity 2D Game Kit base assets as well as sprites by OcO , Canio, Ansimuz, Gerald Burke, CraftPix.net, Dream Mix, leo-red, Ssugmi, and Kairosolo

Music: ““Demented Nightmare” by Darren Curtis http://www.youtube.com/watch?v=g_O4kS9FP3k&list=PLfP6i5T0-DkKGF_JSSQW3jeS2FSk8Ovdu&index=94

Additional Tools: Unity,  Unity's 2D Game Kit

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